System Software Engineer - Debug Technologies
Job details
- Posted
- Oct 12, 2026
- Last confirmed open
- Oct 13, 2026
About this role
Apple's Debug Technologies team builds the in-system debugging and failure observability solutions that keep every Apple platform running reliably — from pre-silicon simulation through shipped products.
We're looking for software and firmware engineers with operating systems experience who want to work hands-on across the Core OS stack. You'll help shape how Apple diagnoses and resolves issues, both inside our development workflows and out in the field with customers.
You'll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale.
Your work will touch every phase of a system's life — from pre-silicon simulation and new silicon bring-up to systems already in customers' hands — and you'll help define future system architectures with observability and diagnosability in mind.
3+ years working on operating system level features or equivalent experience Solid understanding of operating systems fundamentals Experience developing or debugging on embedded systems Proficiency in C, C++, or Swift programming Experience working with GenAI Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills
Strong communication and interpersonal skills Ability to navigate ambiguity and constraints as a self-starter