GameDev Internship
Spotted 48d agoInternshipInternship
Job details
- Work mode
- Remote
- Employment
- Internship
- Level
- Internship
- Posted
- Jan 16, 2025
- Last confirmed open
- Oct 29, 2026
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Job description
About this role
This internship is a fantastic opportunity for beginner developers and technical artists without commercial experience to collaborate on a game for 5 weeks. The developed game will serve as a final project, and upon successful completion of the course, you will have the chance for employment within the company.
THEORETICAL BACKGROUND:
- Good knowledge of OOP and SOLID principles
- Knowledge of basics and principles of game development using modern Typescript (prototype, functions closures, context)
- Basic knowledge of multiple design patterns (MVC, Singleton, Observer, Decorator, Chain of responsibility, Abstract factory, etc)
- Basic understanding of QA and QC processes (suite concepts, test case/suite concepts etc)
- Intermediate spoken and written level of English
PRACTICAL EXPERIENCE WITH:
- HTML5, CSS3, and JavaScript/TypeScript
- Experience with Git
WOULD BE A PLUS:
- Experience with game engines pixi.js/phaser/threejs
- Experience with WebGL
- Experience and understanding of Game development basics
- Debugging and performance optimization experience
- Photoshop/Spine experience
- To have examples of your pet projects
Responsibility, organization, initiative, creativity
Interested in this role?Continue on Sigma Software's careers page.
Apply on Sigma Software