Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Spotted 68d ago
What you'll need to apply
Fields this application requires
Company-specific questions
- First Name
- Last Name
- Phone
- Resume/CV
- Tell us more about your passion for gamingessay
- Are you legally authorized to work in Australia?
- Please describe briefly your experience with Unreal Engine and/or Unity, including the projects you've worked on, your primary responsibilities, and the systems or tools you worked on directly.essay
- Please describe your professional C++ experience, including the number of years you've used C++ in production codebases and the most significant system, tool, or feature you've worked on.essay
- Do you have experience with tools or tools development?
- Do you now, or will you, require sponsorship to work in Australia?
- How did you hear about this job?
- This role requires you to be based in Australia. Are you willing to relocate to Australia?
- Have you previously worked for Riot Games as a contractor or Full-Time Rioter?
- As we are majority owned by Tencent, we would like to know if you have worked for Tencent or a company owned or otherwise affiliated with Tencent within the last 12 months.
- If yes, can you please indicate the last year you worked for Tencent and/or an affiliate company.
- If yes, can you please indicate the last month you worked for Tencent and/or an affiliate company.
- By submitting an application, I acknowledge that I have read and understand the Riot Games Candidate Privacy Notice.
- At Riot Games, interviewers may use Metaview (an AI notetaker) to capture notes so they can focus fully on the conversation. Are you happy for Metaview to transcribe your interviews?
We spotted this role from Riot Games's careers page. The full description lives on their site, apply directly above and we'll keep watching for more like it.