Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Sydney-Based; Relocation & Visa Sponsorship Provided)

Riot Games · Sydney, Australia

Spotted 66d ago

What you'll need to apply

Fields this application requires

Company-specific questions

  • First Name
  • Last Name
  • Email
  • Phone
  • Resume/CV
  • Tell us more about your passion for gamingessay
  • Are you legally authorized to work in Australia?
  • Do you now, or will you, require sponsorship to work in Australia?
  • How did you hear about this job?
  • This role requires you to be based in Sydney, Australia. Are you willing to relocate to Sydney, Australia?
  • Briefly describe your experience building or maintaining automation, build, release, or deployment systems for a game or live product.essay
  • Do you have experience developing games in Unreal Engine? Please include engine versions, systems worked on, and your level of ownership.
  • Have you shipped or supported a live game or live product?
  • Do you have professional experience building or maintaining automation/build/release systems?
  • Have you previously worked for Riot Games as a contractor or Full-Time Rioter?
  • As we are majority owned by Tencent, we would like to know if you have worked for Tencent or a company owned or otherwise affiliated with Tencent within the last 12 months.
  • If yes, can you please indicate the last year you worked for Tencent and/or an affiliate company.
  • If yes, can you please indicate the last month you worked for Tencent and/or an affiliate company.
  • By submitting an application, I acknowledge that I have read and understand the Riot Games Candidate Privacy Notice.
  • At Riot Games, interviewers may use Metaview (an AI notetaker) to capture notes so they can focus fully on the conversation. Are you happy for Metaview to transcribe your interviews?
  • Which of the following areas have you worked in professionally?

We spotted this role from Riot Games's careers page. The full description lives on their site, apply directly above and we'll keep watching for more like it.