Senior Software Engineer - Minecraft
Job details
- Pay
- $160,200 – $261,000 a year
- Level
- Senior
- Experience
- 4+ years
- Education
- Bachelor's degree
- Posted
- Nov 2, 2026
- Last confirmed open
- Nov 2, 2026
About this role
Overview The Mojang Player Operations team is looking for a Senior Software Engineer to help drive innovation in Trust and Safety. Our team is accountable for ensuring our players have a world-class experience across all our games and experiences, with a focus on the areas of safety and product security.
As an engineer on Trust and Safety, you will work closely with Product Management and Design to architect and implement end-to-end software systems that help our teams and players make better decisions at scale. You'll be expected to rapidly explore solutions, validate ideas through experimentation, and deliver maintainable, well-tested systems that evolve with changing player and business needs.
Responsibilities
- Proactively architect, build, and operate features across native game clients and cloud services to support initiatives to keep Minecraft players safe and feeling supported.
- Take ownership of ambiguous problem spaces across our ecosystem by rapidly evaluating approaches, leveraging available tooling, and designing well-factored systems in alignment with cross-functional partners.
- Develop strong partnerships across the engineering organization to bring ‘safe by design’ principles into all parts of the engineering lifecycle and software stack.
- Build systems that augment operational workflows through automation, intelligent decision support, and scalable service design.
- Prototype and validate solutions quickly, using experimentation and iterative development to identify the highest-impact opportunities.
Required Qualifications
- Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, Go, or Python
- OR equivalent experience.
Preferred Qualifications
- 4+ years of experience writing and operating cloud web services, preferably with .NET and Azure
- Demonstrated ability to rapidly prototype, iterate, and adopt new tools and technologies to accelerate development and operational effectiveness.
- Experience owning a product or feature area end to end including native/C++ code, web services, front-end web tech and data pipelines.
- Experience applying automation, machine learning, generative AI, or other data-driven techniques to improve engineering or operational outcomes.
- Experience working with mobile, console, or PC entertainment
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer.
All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances.
If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.