User Experience Designer
Spotted 2h ago
Job details
- Work mode
- Hybrid
- Level
- Mid level
- Experience
- 3+ years
- Posted
- Oct 19, 2026
- Last confirmed open
- Oct 20, 2026
Job description
About this role
Role: UX Designer
Location: San Francisco, CA/ Mountain View, CA (Hybrid 2-3 days onsite)
Job Type: 12+ months contract with possible extension
Responsibilities:
- Design and prototype immersive AR/VR experiences, including spatial interactions, gestures, and multi-modal inputs.
- Translate complex product requirements into clear, intuitive, and innovative user flows, wireframes, and high-fidelity prototypes.
- Collaborate with cross-functional teams (Engineering, Product, Research) to integrate user needs into AR/VR system designs.
- Conduct user research, usability testing, and gather feedback to iterate and improve designs.
- Develop and maintain design patterns, guidelines, and best practices for spatial interfaces.
- Stay up-to-date with AR/VR design trends, emerging technologies, and industry standards.
Minimum Qualifications
- 3+ years of UX design experience, with a strong portfolio showcasing digital product design.
- Experience designing for AR, VR, or other immersive technologies.
- Proficiency in design and prototyping tools such as Figma, Sketch, Adobe XD, or similar.
- Strong visual design skills and understanding of spatial design principles.
- Ability to think conceptually and translate ideas into user-centered design solutions.
- Excellent communication, collaboration, and presentation skills.
Preferred Qualifications
- Experience with motion design or 3D modeling tools (Unity, Unreal Engine, Blender, or similar).
- Familiarity with human factors, ergonomics, or cognitive psychology in immersive environments.
- Experience conducting user research in AR/VR contexts.
- Understanding of hardware constraints, sensor technologies, and performance considerations in AR/VR.
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