Systems SW Engineer
Job details
- Education
- Master's degree
- Posted
- Jul 14, 2026
- Last confirmed open
- Oct 28, 2026
What you'll need to apply
What this employer's standard application typically asks
Company-specific questions
- Have you previously worked at Apple?
About this role
The Human Interface Devices Software team is responsible for delivering high-quality drivers, frameworks and tools supporting sensing technologies across all Apple products. We have deep experience developing systems software and building stacks that enable the best user-experience for Apple’s premiere input sensors.
We work closely with Algorithms, Firmware, Design, and UI teams to ensure sensor and software performance is optimized across all layers of the stack.
We are looking for an engineer to work on drivers, frameworks, and tools for iOS, macOS, tvOS, watchOS and visionOS. In this role, you will maintain existing software and design new software stacks for future products and sensing technologies.
Ideally, you have experience dealing with human factors, care deeply about user experience, enjoy supporting technology investigations, and are comfortable jumping between multiple levels of the software stack.
Deep experience developing system software such as drivers, libraries or firmware. Strong C/C++ and object-oriented programming skills.
Excellent debugging skills Experience with profiling code in both kernel and userspace Hands-on experience using agentic AI coding tools (e.g., Claude Code, Copilot Workspace, Cursor, or similar) to write, review, debug, or refactor production code Self advised, analytical, and work well in a team environment Strong verbal and written communications skills Proficiency in English BS or MS in CS/CE/EE
Ability to quickly familiarize yourself with code you've never seen before, and understand the pertinent functionality Comfortable working at both higher and lower levels of software Experience designing prompts, workflows, or guardrails for agentic AI tools in a systems/firmware context