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Software Development Engineer in Test (SDET), Creative Apps

Apple · Cupertino, United States of America · San Diego, United States of America

Spotted 57d ago

Job details

Level
Mid level
Experience
3+ years
Education
Bachelor's degree
Posted
Aug 25, 2026
Last confirmed open
Oct 21, 2026

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  • Have you previously worked at Apple?
Job description

About this role

What if your automation code was the last line of defense before a feature reached a billion devices? This role sits at the convergence of engineering rigor and product quality across Apple's iOS and macOS platforms — where the frameworks you build determine whether releases ship with confidence or not.

The team operates end-to-end across the SDLC, and the bar for what 'good' looks like here resets what you thought quality engineering could be.

You'll architect and own test automation frameworks that run inside live CI/CD pipelines, catching regressions before they ever reach a human reviewer. Every sprint, you'll work shoulder-to-shoulder with software engineers and product managers who expect quality to be a design input, not an afterthought.

The tools you write will compress release cycles, the gaps you find will shape roadmap decisions, and the standards you set will outlast any single product cycle.

3+ years of hands-on experience in SDET, QA automation, or software engineering with a testing focus Advanced proficiency in Python and Swift, specifically for building automated test frameworks and test tooling — not just scripting Practical command of the full SDLC with clear experience embedding quality gates at multiple phases, from design review through release Proven track record designing and executing multi-layered test strategies spanning functional, integration, regression, and exploratory methodologies Direct experience building UI automation with XCUITest or XUI frameworks against real Apple platform targets Demonstrated ability to integrate automated test suites into CI/CD pipelines and maintain them as living infrastructure Applied LLMs or GenAI tooling to test generation, failure analysis, or coverage gap identification in a real engineering workflow Built prompt engineering techniques into QA or developer tooling that measurably improved output quality or throughput Bachelor's degree in Computer Science, Software Engineering, or we may consider an equivalent depth demonstrated through industry work

Shipped quality automation across both iOS and macOS across multiple full release cycles — not just one platform or one cycle Drove infrastructure improvements — framework refactors, pipeline optimizations, coverage initiatives — with documented impact on defect escape rates or release velocity Extended automation scope beyond functional testing into performance, accessibility, or localization validation Familiarity with photo and video editing applications or media-processing workflows, including experience testing or validating complex media-related features

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