Junior Designer, Design Team
What you'll need to apply
What this employer's standard application typically asks
Company-specific questions
- Have you previously worked at Apple?
About this role
Employer-provided description, formatted for easier reading.
Marcom is the creatively-led global team that oversees Apple’s consumer facing marketing. We ensure the flawless development and execution of world-class communications across all medias and platforms. Every day, hundreds of millions of Apple customers around the world interact with our products.
We drive the strategy and creative work that provide both new and existing customers with simple, engaging and inspiring marketing experiences.
The Design Team is responsible for the design and art direction of core communications—including product launches and seasonal campaigns—that appear across the Apple ecosystem. Working in a highly collaborative manner, a primary focus of the Design Team is to define the look and feel of all Apple product imagery through experimentation, critical thinking, and extraordinary attention to detail.
The Junior Designer is an integral member of the team creating innovative and compelling work from ideation to execution. In this role, you will become instrumental in developing work that inspires the customers for one of the most beloved brands.
0-1 year of graphic design experience, with a working knowledge of the principles of graphic design, branding, and art direction. Prior internship(s), group or personal project exposure, and/or similar working experience with a design focus A portfolio of work exhibiting design, branding, and/or art direction projects. Excellent skills with design software, primarily the Adobe Creative Suite.
BA or BFA degree in Graphic Design or a related field.
You are curious and passionate about design — with a keen awareness of the evolving landscape of available tools, technologies, resources, and trends. You are a motivated and driven designer that collaborates well with a team to find simple solutions to complex problems. Ability to articulate ideas in a clear manner, engage in healthy debate, and accept directional feedback.
Ability to produce design projects with sharp written and verbal communication, organization, and attention to detail. Curiosity with utilizing emerging technologies in the design process, such as AR/VR, spatial computing, or generative design tools. Cinema 4D, 3D software, and animation skills are a plus.