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Internship - Framebuffer Driver Engineer

Apple · London, United Kingdom

Spotted 3h agoInternship

Job details

Employment
Internship
Level
Internship
Posted
Nov 12, 2026
Last confirmed open
Nov 12, 2026
Job function
Software/Internet/AI

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  • Have you previously worked at Apple?
Job description

About this role

Apple's GCA (Graphics and Compute Acceleration) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Mac, Apple TV, HomeView, Vision, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple's hardware.

The Framebuffer driver team is looking for enthusiastic embedded software engineer intern to join our team in London. You'll have the opportunity to contribute to core technologies in macOS display Software stack and work closely with the framebuffer display driver team in Cupertino.

The Apple Framebuffer Driver team develops the display software driver for Apple's high performance hardware technologies. We are looking for an engineer intern who is highly driven, curious, collaborative, and passionate about being on the cutting edge of the display technology.

Solid C/C++ programming skills Ability to work in large C/C++ codebases Understanding of OS fundamentals Problem solving and debugging skills

Driver or similar kernel mode development experience Experience working with embedded systems Kernel mode debugging skills Experience programming multi-threaded systems

Interested in this role?Continue on Apple's careers page.
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