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GPU Benchmark Analysis Architect

Apple · Cupertino, United States of America

Spotted 112d ago

Job details

Level
Staff / principal
Posted
Dec 5, 2025
Last confirmed open
Oct 21, 2026

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Company-specific questions

  • Have you previously worked at Apple?
Job description

About this role

At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. You’ll collaborate with engineers across Apple to design how all of our technologies work in unison, drive development of our renowned system-on-a-chip architecture and develop forward-looking prototype systems and software.

Our team is responsible for improving Apple silicon and Apple products through targeted analysis of GPU workloads and proposing improvements at all aspect of the GPU subsystem.

In this role, you will analyze existing and new workloads to identify performance bottlenecks in the hardware and/or software architecture and implementation. Working with your colleagues, you will address performance limitations and provide recommendations for Apple hardware and software improvements.

In addition to working directly with developers, you will identify patterns of current and emerging workloads, analyze their performance on Apple silicon, Provide feedback to the silicon and software teams for potential improvements.

Interested in this role?Continue on Apple's careers page.
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